Apocalypse - Magic of Skyrim

skyrim — Mods & Enhancements

Apocalypse - Magic of Skyrim

Apocalypse - Magic of Skyrim is a spell pack that adds 155 new spells across all five magic schools, designed to be lore-friendly and scale with the vanilla perk system, including new master-level spells like 'Ocato's Recital' which auto-casts buffs at combat start. It also introduces scrolls and staves for every new spell, and integrates with the 'Ordinator' perk overhaul to create unique synergies (e.g., 'Ghost Walk' becomes a teleport with the 'Ghost Step' perk). Players install it to break the monotony of vanilla magic, offering utility spells like 'Longstride' for faster travel, 'Drop Zone' for safe falls, and 'Combat Teleport' for melee-mage hybrids, making pure mage builds viable at all levels.

Syntax

Magic - Spells & Enchantments

Example

Downloads: 6,524,056

💡 Notes

By Enai Siaion

🎯 Tips & Tricks

Optimize with Ordinator's perk compatibility

If you use Ordinator, download the 'Apocalypse - Ordinator Compatibility Patch' from the Apocalypse Nexus page. This patch ensures new spells like 'Ocato's Recital' and 'Wild Shrines' properly trigger Ordinator's perk effects (e.g., 'Spellscribe' can store a spell from Apocalypse). Install the patch's .esp after both Apocalypse.esp and Ordinator.esp in your load order.

Find specific spells via console for testing

To get a specific spell without grinding vendors, open the console and type 'help "spell name"' to find its FormID, then 'player.addspell <FormID>'. For example, 'help "Ocato's Recital"' gives you the ID, then add it to test its auto-casting mechanic before committing to a build.

Adjust spell distribution for balance

Apocalypse adds spells to vanilla vendors and loot, but some spells (like 'Master' level) only appear after level 90 in a school. If you want earlier access, edit the mod's .esp in xEdit: expand 'Leveled Item' lists (e.g., 'LItemSpellTomeAlteration90') and lower the 'Min Level' from 90 to 50 — this makes the game more fun for shorter playthroughs.

🔧 Troubleshooting

Spells not showing up in merchant inventories

This happens if you install Apocalypse after starting a playthrough and the vendor's leveled lists have already been generated. Use console command 'player.resetinventory' on the vendor (click them, then type it) to refresh their stock. Alternatively, install the 'Apocalypse - More Spells' addon which adds spells to boss chests, bypassing vendor lists.

CTD when casting 'Ocato's Recital' with 'Frostfall' or 'Wet and Cold'

The spell's script conflicts with mods that add visual effects to the player (like frost breath). In the Apocalypse .esp, open 'Magic Effect' for 'Ocato's Recital' and remove the 'Shader' entry that creates a visual aura. Or install the 'Apocalypse - Script Fix' patch from the mod page, which disables the shader effect.

⚠️ Common Mistakes

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👍 Pros

  • 180,055 endorsements

👎 Cons

  • Requires correct game version
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