No Mood Loss on Prisoner Sold or Died vs Realistic Needs and Mood Overhaul
Compare No Mood Loss on Prisoner Sold or Died and Realistic Needs and Mood Overhaul — stats, differences, and which is better for your build.
No Mood Loss on Prisoner Sold or Died
Remove mood penalties from "innocent prisoner died" now labelled "prisoner died" and also from "prisoner was sold". Bonus: Hilariously ironic description for the moods that now are only thoughts with 0 mood effect.
Miscellaneous View full details →VS
Realistic Needs and Mood Overhaul
Tired of your colonists being such little ♥♥♥♥♥es? Well then this is the mod for you! Who am I to say, but if I survived a crash landed on a planet my mentality would not be to view art, and and have a mental breakdown if I didnt find
Overhauls View full details →