Medieval Times vs No Mood Loss on Prisoner Sold or Died

Compare Medieval Times and No Mood Loss on Prisoner Sold or Died — stats, differences, and which is better for your build.

Medieval Times

Medieval Times operates as a game expansion, filling out early game / Tribal era content as Medieval era items, weapons, armour and buildings. This mod also adds 2 new types of Medieval factions to the game. In addition to Medieval content,

Overhauls View full details →
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No Mood Loss on Prisoner Sold or Died

Remove mood penalties from "innocent prisoner died" now labelled "prisoner died" and also from "prisoner was sold". Bonus: Hilariously ironic description for the moods that now are only thoughts with 0 mood effect.

Miscellaneous View full details →
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