Entity Culling vs Comforts
Compare Entity Culling and Comforts — stats, differences, and which is better for your build.
Entity Culling
Using async path-tracing to hide Block-/Entities that are not visible
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Comforts
Adds sleeping bags and hammocks for, respectively, portability and turning day to night, without setting new spawns. Comes in 16 different colors!
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