Entity Culling vs Comforts

Compare Entity Culling and Comforts — stats, differences, and which is better for your build.

Entity Culling

Using async path-tracing to hide Block-/Entities that are not visible

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VS

Comforts

Adds sleeping bags and hammocks for, respectively, portability and turning day to night, without setting new spawns. Comes in 16 different colors!

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