Reactive World vs SCAR's pathfinding fix

Compare Reactive World and SCAR's pathfinding fix — stats, differences, and which is better for your build.

Reactive World

Have you ever wanted to destroy the Holy Nation? Like ACTUALLY destroy them, instead of them being persistently present even after you've wiped their towns off the map? This mod makes it so that spawns across the world are reactive to your

Factions View full details →
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SCAR's pathfinding fix

General QoL changes to AI pathfinding. AI avoids water, different races no longer split up while travelling, shorter routes are prioritized, fixed animal behavior on roads, and much more!

Bug Fixes View full details →
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