RE_Kenshi (AKA rekenshi) vs Immersive Non-Combat Animations (INCA)

Compare RE_Kenshi (AKA rekenshi) and Immersive Non-Combat Animations (INCA) — stats, differences, and which is better for your build.

RE_Kenshi (AKA rekenshi)

RE_Kenshi adds improvements to Kenshi that can't be achieved through traditional mod tools including a C++ plugin system for modifying the game's code.Current features: force save on game crash, custom game speed controls (set game speed to

Gameplay View full details →
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Immersive Non-Combat Animations (INCA)

Have you ever noticed that whenever you have a guard, patron or anybody idle, they just stand like total brick 40 hours, and they don't even so much as scratch their own nose? This is because most animations have 1 frame and nothing going

Animations View full details →
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