256 recruit and squad vs Playable Races And Sub-Races

Compare 256 recruit and squad and Playable Races And Sub-Races — stats, differences, and which is better for your build.

256 recruit and squad

This mod changes the player's recruitment and squad cap, nothing else is changed.Increases recruitable units from 30 to 256Increases maximum members in each squad from 20 to 256Increases maximum number of squads from 10 to 256

Mercenaries/Recruits View full details →
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Playable Races And Sub-Races

This mod makes all humanoid races and sub-races playable!

Races View full details →
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