256 recruit and squad vs Playable Races And Sub-Races
Compare 256 recruit and squad and Playable Races And Sub-Races — stats, differences, and which is better for your build.
256 recruit and squad
This mod changes the player's recruitment and squad cap, nothing else is changed.Increases recruitable units from 30 to 256Increases maximum members in each squad from 20 to 256Increases maximum number of squads from 10 to 256
Mercenaries/Recruits View full details →VS
Playable Races And Sub-Races
This mod makes all humanoid races and sub-races playable!
Races View full details →