Volumetric Fog Reducer (Abandoned) vs Using DirectX11 to boost performance

Compare Volumetric Fog Reducer (Abandoned) and Using DirectX11 to boost performance — stats, differences, and which is better for your build.

Volumetric Fog Reducer (Abandoned)

Attempts to remove one type of terrain fog. Somewhat functional on Medium in-game volumetric fog settings.

Visuals View full details →
VS

Using DirectX11 to boost performance

Simple scripts/executable and/or guide to launch the game with DirectX11 instead of DirectX12 to boost performance and clear the game's shader cache.

Miscellaneous View full details →
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