PDA and Sample Container Remover - No Reshade vs Using DirectX11 to boost performance

Compare PDA and Sample Container Remover - No Reshade and Using DirectX11 to boost performance — stats, differences, and which is better for your build.

PDA and Sample Container Remover - No Reshade

Removes the pesky PDA and Sample Container hanging from your hips

Visuals View full details →
VS

Using DirectX11 to boost performance

Simple scripts/executable and/or guide to launch the game with DirectX11 instead of DirectX12 to boost performance and clear the game's shader cache.

Miscellaneous View full details →
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