Auditory Calibers - Ballistics Overhaul 1.0.8 vs Using DirectX11 to boost performance
Compare Auditory Calibers - Ballistics Overhaul 1.0.8 and Using DirectX11 to boost performance — stats, differences, and which is better for your build.
Auditory Calibers - Ballistics Overhaul 1.0.8
Always felt the weapons sounds in helldivers could use more depth, more foley, more notable layering of various reflections. Auditory Calibers overhauls every single ballistic primary (PLAS-Punisher is included lol.) in the game with more
Audio View full details →VS
Using DirectX11 to boost performance
Simple scripts/executable and/or guide to launch the game with DirectX11 instead of DirectX12 to boost performance and clear the game's shader cache.
Miscellaneous View full details →