OpenIV vs DXVK GPLAsync 2.6.2 and Shader Cache
Compare OpenIV and DXVK GPLAsync 2.6.2 and Shader Cache — stats, differences, and which is better for your build.
OpenIV
Program for modifying game asset files for GTA IV (and ELC), GTA V, Max Payne 3, and RDR2.
Utilities View full details →VS
DXVK GPLAsync 2.6.2 and Shader Cache
DXVK is an API wrapper that translates DirectX calls to Vulkan. In layman's terms, it directs older, slower APIs into a newer, faster, and more efficient path thus helping with compatibility and performance. In the case of GTA IV, it solves
Visuals and Graphics View full details →