🤖 Cyberpunk 2077 Item IDs

15 entries — copy-paste ready. Updated for latest version.

Eurodollars (Eddies)

Currency of Night City. Used for all purchases.

Game.AddToInventory("Items.money",<amount>)

Mantis Blades

Iconic arm cyberware. Retractable blades for melee combat.

Legendary: Game.AddToInventory("Items.MantisBladesLegendary"...

Monowire

Arm cyberware. High-range energy whip that can hack enemies.

Legendary: Game.AddToInventory("Items.MonowireLegendary",1)

Gorilla Arms

Arm cyberware. Massive blunt damage. Opens locked doors with Body check.

Legendary: Game.AddToInventory("Items.GorillaArmsLegendary",...

Projectile Launch System

Arm cyberware. Wrist-mounted explosive launcher.

Legendary: Game.AddToInventory("Items.ProjectileLaunchSystem...

Item Spawn Command (Game.AddToInventory)

Spawns any item into V's inventory using its internal item ID via the developer console.

Game.AddToInventory("ItemID", Quantity)

O'Jou Weapon ID (Items.Preset_Ojou)

Spawns the iconic O'Jou revolver, a powerful weapon with high damage and unique mod slots.

Game.AddToInventory("Items.Preset_Ojou", 1)

Legendary Armor Vest (Items.Clothing_Jacket_01_Old_01)

Spawns a high-level legendary jacket with superior armor stats and mod slots.

Game.AddToInventory("Items.Clothing_Jacket_01_Old_01", 1)

Bounce Back AI (Items.Consumable_HealthBoost)

Spawns Bounce Back AI, a consumable that restores health over time and cures poison.

Game.AddToInventory("Items.Consumable_HealthBoost", 10)

Common Item Component (Items.Component_Common)

Spawns common crafting components used for upgrading and crafting weapons and armor.

Game.AddToInventory("Items.Component_Common", 100)

How to Use Cyberpunk 2077 Item IDs

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