Item Activation(U12) vs Sheath Framework for 1.3

Compare Item Activation(U12) and Sheath Framework for 1.3 — stats, differences, and which is better for your build.

Item Activation(U12)

Allows specialty functions: Activate/Deactivate Model/Colliders, Activate/Deactivate sounds, and Return thrown objects

Gameplay View full details →
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Sheath Framework for 1.3

This is a framework to allow modders to create sheaths that physically work.

Weapons View full details →
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