Item Activation(U12) vs Scale U11

Compare Item Activation(U12) and Scale U11 — stats, differences, and which is better for your build.

Item Activation(U12)

Allows specialty functions: Activate/Deactivate Model/Colliders, Activate/Deactivate sounds, and Return thrown objects

Gameplay View full details →
VS

Scale U11

Huge daggers? Tiny enemies? Resize anything with the Scale spell!

Spells View full details →
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