Item Activation(U12) vs Magic Weapon Effects (U8.3)
Compare Item Activation(U12) and Magic Weapon Effects (U8.3) — stats, differences, and which is better for your build.
Item Activation(U12)
Allows specialty functions: Activate/Deactivate Model/Colliders, Activate/Deactivate sounds, and Return thrown objects
Gameplay View full details →VS
Magic Weapon Effects (U8.3)
framework for attaching magic and imbuing effects to weapons
Weapons View full details →