Item Activation(U12) vs Jaw Physics for 1.1

Compare Item Activation(U12) and Jaw Physics for 1.1 — stats, differences, and which is better for your build.

Item Activation(U12)

Allows specialty functions: Activate/Deactivate Model/Colliders, Activate/Deactivate sounds, and Return thrown objects

Gameplay View full details →
VS

Jaw Physics for 1.1

This mod will add physics to the jaw akin to Boneworks.

Miscellaneous View full details →
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