Item Activation(U12) vs Jaw Physics for 1.1
Compare Item Activation(U12) and Jaw Physics for 1.1 — stats, differences, and which is better for your build.
Item Activation(U12)
Allows specialty functions: Activate/Deactivate Model/Colliders, Activate/Deactivate sounds, and Return thrown objects
Gameplay View full details →VS
Jaw Physics for 1.1
This mod will add physics to the jaw akin to Boneworks.
Miscellaneous View full details →