Item Activation(U12) vs Fisher's Modular Pistols (U12)

Compare Item Activation(U12) and Fisher's Modular Pistols (U12) — stats, differences, and which is better for your build.

Item Activation(U12)

Allows specialty functions: Activate/Deactivate Model/Colliders, Activate/Deactivate sounds, and Return thrown objects

Gameplay View full details →
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Fisher's Modular Pistols (U12)

U12 Pistols with manual reloading, magazine eject, fire-mode switch and accurate ammo tracking. Requires "Modular Firearms Framework".

Weapons View full details →
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